
September 25th, 2008

L'Alcazar is a parisian restaurant located in the Saint Germain des Prés area.
We developed several interactive animations running on a sensitive floor which was designed to detect movement. The installation was set at the restaurant entrance, allowing people to walk through and generate responsive graphics such as water ripples above reactive fishes or create some flower path that lead them to the main restaurant room.
Our tool
VisionFactory was used for the development of the installation. It allows to drive a set of two video-projectors whose images can overlap thanks to the soft edge technique. The reactive and realistic rendering were achieved thanks to the use of advanced animation concepts.
Parameters were set through an easy-to-configure interface, powered by our own library RQControls.
The installation named
Virtual Stage was a joint venture between
Blue Yeti and
Mobidium.

September 25th, 2008

M.O. is a creative & brand consultancy founded in 2006 and established in London.
We collaborated together with M.O. to build their
new website from a minimal and clean layout. The website is fully ajax-based and plugged to our content management system RQSite, allowing a smooth and elegant presentation of the content.
Using Javascript exclusively for the animation was technically challenging, but proved to be a great alternative to Flash eventually.

September 22nd, 2008

During one week several international artists were invited to take part into the first edition of the
Tweak festival, held in
the art school of Limerick. The main theme of the festival was "hacking".
In collaboration with Bordeaux-based
Splank studio, we created a special Processing program that allowed each participant to take part in a global composition of visuals and sounds. Each one had the ability to personalize their contribution by tweaking and hacking the program's code.

September 1st, 2008

The Interlude Association is the manager of Bordeaux city's game libraries, and is responsible for projects related to social development around game activities, for every age.
In terms of art direction and ergonomics, we had to solve a complex equation involving a necessary playfulness, a fresh, nature oriented ambiance ( due to the proximity of the botanical garden), the visual representation of both buildings, the diversity of target audience ( institutions and private individuals) while presenting a dense and regularly changing content.
The website was brought to life using DHTML and CSS only.