This year, the CAPC ( museum of contemporary art ) became the venue of choice for an event that gathered 3000 visitors and partyers.
We were commissioned by Digital Campus to exhibit a new interactive piece. The installation that we unveiled adorned the giant nave of Entrepôt Lainé with two large screens that participants fed actively with photographs and texts_ a live performance that went on for a rough nine hours.
Students from the university of Bordeaux III were involved in the creation of the interface after a workshop with Julien.
Julien and Michaël used the occasion to develop "Aquatypes", an installation that interprets the messages sent by the public as living creatures.
MIM (Marey Interactive Multimedia) and Chronophotomaton - Etienne Jules Marey Museum - Beaune (France)
The french park called "Parc des Coteaux" covers the towns of Lormont, Floirac, Cenon, and Bassens, and includes no fewer than 10 landscaped parks which still remain unknown to inhabitants of Bordeaux and CUB. This art event was organized around the theme of "Revelation", offering artistic sensibilization and cultural approach to explore thoses many parks and their topographic settings.
In Bordeaux, the abandoned barrack Niel was chosen to host the whole event. Within this context, students of the school of architecture and landscape (ensapBx) under the direction of Claire Petetin proposed the muti-users game "UrbanXGame" to which we contributed.
The graphic directive was: rainbow!
Our challenge was to propose a number of conventional, austere documents (classic PowerPoint documents with a lot of text) in a more fancy way.
The day before Julian animated the 39th session of les Jeudi du Multimedia organized by Médias-cité. Most of the interactive applications developed @ Studio 2Roqs were shown with a speech on architectural projection applications.
Saturday was dedicated to a workshop on Processing software.
Two projectors and two infra-red cams were used to detect movement of people walking above the virtual water.
The application was installed in the corridor leading to the giant sharks' tank. It is part of a set of new features unveiled at the aquarium for its re-opening in the end of January 2009. The aquarium welcomes about one million visitors each year.
We developed several interactive animations running on a sensitive floor which was designed to detect movement. The installation was set at the restaurant entrance, allowing people to walk through and generate responsive graphics such as water ripples above reactive fishes or create some flower path that lead them to the main restaurant room.
Our tool VisionFactory was used for the development of the installation. It allows to drive a set of two video-projectors whose images can overlap thanks to the soft edge technique. The reactive and realistic rendering were achieved thanks to the use of advanced animation concepts.
Parameters were set through an easy-to-configure interface, powered by our own library RQControls.
The installation named Virtual Stage was a joint venture between Blue Yeti and Mobidium.
We teamed up with London-based studio Imperial Leisure who handled the artistic direction, as they had been commissioned for several printed or filmed visuals for the events .
We had the chance to fly to Lithuania to install the application at the Nokia Trend's Lab event held in Vilinus on June, 1st.